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Helpless | The Fear of Being Left Alone

  Photo from the Facebook Page With a title like Helpless, it would be hard to imagine a cheerful game. Indeed, the game takes place in a harsh and cruel world. We step into the shoes of a young man who is on the road with his sick mother, both doing their best to survive. The game probably has a few other themes, but I would like to focus on what I thought encompassed everything. There are few things as scary as the fear of being left alone. It’s a crushing feeling, knowing that no matter what we do, solitude is where we’ll end. It makes you feel helpless. I don’t want to talk about the plot. It’s a thirty minute game that’s free on Steam. This beautiful work of art needs to be experienced first hand.  Anyway, let’s go ahead and talk about level design. During the day, we play as the boy and explore the desolate world as we look for items. The city is in ruins and there is no sign of human life. We run into two animals, a dog and a snake, but that’s it for other lifeforms. We explore
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Summer Time Rendering - Review (Spoiler-Free)

             Rating: 9/10                   It has been a long time since I’ve watched a recent anime and felt thrilled by watching it while admiring its plot and pacing. Summer Time Rendering is an exciting story full of plot twists, great character writing, incredibly well-thought pacing and a satisfying ending to an amazing journey. It’s available for streaming on Disney Plus , so if you have a subscription, I recommend checking it out as soon as possible. One of the most interesting mechanisms that’s used in Summer Time Rendering is time travel. As a mechanism or a gimmick, time travel has been used again and again in media. If time travel was a horse, it’s been resurrected and beaten to death way too many times. But Summer Time Rendering not only manages to use this mechanism/gimmick to full extent, it does so in a refreshing way. The ability to time travel is something that fits in the lore of the story, and the way the protagonist’s limited control of the power makes it somethin

Enderal | Pride and Downfall

The probability of you knowing about Enderal is slim, but if that’s incorrect, feel free to skip this paragraph. Enderal is a total conversion mod made for Skyrim. For those unfamiliar with that, a TCM is a mod where the final product is a different game from the original one that was modded. A very popular example of this is the original Counter-Strike, which was a mod for Half-Life that was later acquired by Valve. So, Enderal is kind of a game that was made in Skyrim’s engine. It was made by a group of German devs called SureAI, and this is actually their fourth project. The first two were TCMs for Morrowind, and the third – called Nehrim – was a mod for Oblivion. Both Nehrim and Enderal are available on Steam with their own storefronts, and available for free given as long as you own a legal copy of the original game. In this piece, I want to talk about the core theme of the game. Suffice to say, I intend to spoil everything I can, so if you haven’t finished or even played the game

Silence Unbroken - Prologue

                      [This story was written in 2018 and has yet to be updated]        Only the Seven and One have walked these halls.  A robed woman – one of the seven - walked downward the elevated hallway, towards the meditation chamber. Lit by dim candles every few meters apart, casting weak yellow light and soft shadows. As a result, the otherwise featureless narrow hall was transformed into an eerie portal. The enclosed hallway allowed little air, causing the Seeker mild nausea and a feeling of suffocation. She diverted her attention away from her body. Minor physical discomforts were a very trivial matter, especially at the peak of her concentration – and a meeting of the Seven and One demanded no less. She was the last to enter the barren meditation chamber. The room was small enough, anything else would have restricted whatever space available. Only four bright conches at four corners existed to provide illumination. The other Seekers and the Elder sat cross-legged, each wear